I also added "Scripting support (Lua)". Although I have a working scripting system in TEH MUD, and I just need to port it over, it's not ported yet, so I haven't crossed it off.
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I just realised that my list at the top of my journal is was of date. So it's been updated now. Things that have been crossed off:
Dynamic texture creation, locking - this is now working fine. I could do with adding support for a round-robbin style system, but that's an optimisation that can come later on.
Sprite-based text support (Single line, dynamic) - Done. I can render text quite happily. And it can have gradients on it. Wow, exciting stuff. I still need to do alignment and word wrapping though, because I'm lazy.
I also added "Scripting support (Lua)". Although I have a working scripting system in TEH MUD, and I just need to port it over, it's not ported yet, so I haven't crossed it off.
I also added "Scripting support (Lua)". Although I have a working scripting system in TEH MUD, and I just need to port it over, it's not ported yet, so I haven't crossed it off.
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