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How many people in here have Read tricks of the windows game.....
By the way, how long has the book been available to buy in the us? It hasn't come to europe yet!
LaMothe's DirectX chapters (book part 2) are pretty good, although the library he builds could be a lot cleaner - I spent a few days turning into a nice C++ class-based wrapper; not much speed difference, definitely cleaner to work with.
Part 3 of the book is excellent general theory that could be applied to just about any sort of gaming environment - algorithms, memory management, and all the other things that people should learn in class (but rarely seem to - my opinion of the American Education system is off topic, however). AI, and Physics modeling are also covered in a general sort of manner.
[This message has been edited by Bracket (edited November 16, 1999).]
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