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Need Help...Over Here...... PLZ

Started by
28 comments, last by Duxa 22 years, 8 months ago
Well, it is obvious you want results without any work. So, I''ll refrain from responding from now on.

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I do want ot put work into it!! Its jsut I clearly asked for someone to show me how to make a map editor or show me how they made one or give an example or somehtign like that! But u tell me about books and crap!! Im not dumb and I could figure that out myself!!!
Tryin to make an RPG game like Diablo II and Everquest combined!! with tons new features!!!
quote: Original post by Duxa
All ur posting are useless comments!!!

Insulting people who are trying to help you doesn''t help you .

quote: I do want ot put work into it!!

Prove it. Put work into it. Outline to us what goes into making a game or a map editor. Since you don''t know, shut up and learn.

quote: Its jsut I clearly asked for someone to show me how to make a map editor or show me how they made one or give an example or somehtign like that! But u tell me about books and crap!!

That books and crap is how. Figure it out, genius.

quote: Im not dumb and I could figure that out myself!!!

Well...?
Thsi whole entire time Im tryin to figure out what goes into building map editor!!!! I read like 50 pages and been to like 100 sites!!! They all say "To start out start with simple build Tetris type of game" ok but how the fuck do I make a tetris type of game!!!!??????
Tryin to make an RPG game like Diablo II and Everquest combined!! with tons new features!!!
Look it up. I referred you to the "For Beginners" link, which has articels on how to make games. You said it was useless. I referred you to the "Articles & Resources" link as well. You paid no attention.

This stuff takes time and patience, and you need to follow it through. You only get what you put into it - you can''t make a map editor overnight. Ask anyone who has made any game or editor and you''ll find that they''ve spent a significant amount of time learning and improving.
1st when I said "that didnt help" I refered to teh post above urs! u replied while I was typin it so it apperared under urs!!

2nd I do know that it takes time sometime even years!!! but I dont even know where to start!!!

3rd those links "Here To start" as I said above say to build Tetris game but it doesnt explain how to build it!! no code examples no step by step explanations examples just some screenshot of a game!!

4th U sand even imagine how many things i looked up in Google and ask.com and I searched everywhere and couldnt find anything specifically on creating game editor!!
Tryin to make an RPG game like Diablo II and Everquest combined!! with tons new features!!!
I''d forget about Diablo, Everquest and that map editor for now.

If you want to make a Tetris clone you can follow the tutorials here:

http://www.gamedev.net/community/forums/forum.asp?forum_id=33

This will take you through it step by step with code examples.

All you need to get through this is Visual C++ (which you said you have) and the directX SDK. You can download directX from Microsoft''s website. That is all you need for now. Plus a whole lot of patience.

If you can''t make it through this then you''re definitely not ready for a map editor.

So now you know what you need and where to go. Get busy!
Ok THX!!
what should I goto after making Tetris clone???
also what is DirectX SDK?? whats SDK??

Edited by - Duxa on October 7, 2001 10:30:53 PM
Tryin to make an RPG game like Diablo II and Everquest combined!! with tons new features!!!
quote: Original post by Duxa
Ok THX!!
what should I goto after making Tetris clone???
also what is DirectX SDK?? whats SDK??

Edited by - Duxa on October 7, 2001 10:30:53 PM


my god. calm down. first learn, alot of the programs you make ARENT going to work. ok and you cant just code a program and expect it to run, there WILL be errors. telling us you know SOME C++ doesnt help; just cuz you know how to make a "hello world" app, won do crap for you. read. i dont care how much youve read, read more. read books on game design. calm down and be patient.

http://www.gamedev.net/reference/programming/features/davegpg/
check that

Edited by - outlawartist on October 8, 2001 1:53:37 AM
Game making equation:
(C++ and OOP)-->(WIN32 and basic design)-->(DirectX/ OpenGL)
[Stage one]----[Stage two]----------------[Stage three]

--> (Advanced C++)-->(Advanced DX like Direct3D)-->(more Design)
[Stage four]------[Stage five]-----------------[Stage six]

--> (Industrial experience) = (Game developer)-->(test and debug)
[Stage seven]---------------[OUTPUT]----------[hehe...]


I welcome any comments about the "equation" as I'm a newbie as well.

The road may be long, wind may be rough. But with a will at heart, all shall begone. ~savage chant

Edited by - savagerx on October 8, 2001 10:10:07 AM
The road may be long, wind may be rough. But with a will at heart, all shall begone. ~savage chant

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