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Any Simple/Base 3D Engines with Source (C++)?

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2 comments, last by dkkelso 4 years, 2 months ago

Good day,

Anyone know of any extremely basic 3D engines that folks have released with source (C++)? OpenGL/D3D/Whatever/Doesn't Matter on graphics library.

I'm just looking for something that just loads a map (even wireframe map) from a file, maybe load a model and texture it, and allow some basic movement.

I hacked one together what feels like decades ago from NeHe tutorials… and it probably was decades ago, either way, it's gone. Before I do it again, anyone know something similar?

I've looked at Irrlicht 0.1, which might work, but even simpler might be better.

Thanks much.

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How “simple” do you want? All of the older id Software engines are available on Github - https://github.com/id-Software.

Direct3D has need of instancing, but we do not. We have plenty of glVertexAttrib calls.

21st Century Moose said:

How “simple” do you want? All of the older id Software engines are available on Github - https://github.com/id-Software.

I'm thinking something I can step through from start to finish pretty quickly.

Nothing anywhere near a complete level, much less a complete game.

Looking at NeHe tutorial 10, I might just go back that route.

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