Latest dnd Activity
Hey there!
Do you have a music composer on board?
I released a small battle music pack for Action RPG projects like this if you're interested (it's 4 tracks only but it's free):
![The Quest - My first attempt at game design, with non-game-design tools (or experience)](https://uploads.gamedev.net/blogs/monthly_2021_06/large.c0d4b0f29e6744b9aad1938b4265999f.Screenshot.png)
![Super-light & super-fast pathfinding](https://uploads.gamedev.net/blogs/monthly_2020_04/48a507dca4ff44b0b0f5ff78f4d4b022.newlogo2.jpg)
Well . . . This past month was quite the interesting: First, shortly after my last entry, I discovered that by removing a chuck of the climbing system, it made it work much better and faster. So that was a thing. However, the elephant in the room was the idea of creating an …
![From ground up + Test footage #Momstest](https://uploads.gamedev.net/blogs/monthly_2020_03/a728c0ac4a8648fabfbe11e59762db3d.newlogo2.jpg)
If you want something to work, you'd better make it yourself!
At least that's how things usually turn out . . . Eventually.
So in my last entry, I quickly jumbled up some of the key movement features I'd wish to see in EOTH. However, the result…
![Concepts of basic navigation and explanatory video!](https://uploads.gamedev.net/blogs/monthly_2020_03/b4f69726a49549c7af434c717bbf0022.newlogo2.jpg)
In the case the link is missing for the video: https://youtu.be/8Aqs0DmJOMw
In the spirit of continuation (from last entry)In this stage of development, I wanted to prototype how the player would be able to move around in the game: Only using basic movements and actions that are available for all p…
![Wild Ride](https://uploads.gamedev.net/blogs/monthly_2020_01/a1db0def7ca64ea29f39db4e53b15bce.newlogo2BLOGCUT.png)
It is said . . . that a time will come when the heavens will no longer bear the weight of our souls–as we have forsaken them. What was built beforehand will mean nothing, as all that there was to know will be forever-lost. The lineage of those who came before us will be broke…