🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Latest Horror Activity
Hey.
We are working on the demo version for a horror game - Akolyta and we are looking for new developers to help us finish the demo. Our plans are to submit the demo to publishers as well as public and get funding for further development. Full-time, paid positions would be available if the we get t…
When you're feeling cold, what color do you associate with it? Was it Green? Well, that's the color…
Happy late new year!
Where do we stand with Freja right now?
Since the last update, several improvements have been made. A new enemy has been implemented, we finished one of the minigames, made a saferoom and added a whole lot of new things.
Still a lot to do, but we're making good progress.
What we ha…
Heavy DOF: on the track 1, on the track 2.
It's correct here because it's an interruption.
Heavy light blooming: on the track, underground, in space.
I'm not sure what you're referring to. The first one shows arrows, and in the trailer, there's a similar scene where you can see the arrows right from t…
Contrary to what you might be thinking, all of my new screenshots are heavily overexposed and use an extreme amount of bloom. The key to making this technique work is to modify the final image with post processing which tints and darkens the image again. Why…
I sent you a friend request on discord
The current, and first, project of FlyDog games is Subject 9.
It is a 3D horror survival story. A similar game to its style is Alien Isolation.
Description of Subject 9:
"In a 20th century corrupt democratic society, where the government tends to keep civilians from knowing certain information, you, p…
Ok! Thank you so much for the feedback! I’ve already come up with a game idea to go with this piece, so for my next post I think I’ll try to make a series of pieces that communicate the gameplay, themes and setting well! I’m glad to know that my piece communicates atmosphere well, and I hope my nex…
Re-textured the rooms
Added new props and improved the old ones
Added new decals and improved the old ones
Re-designed the obstacles in the level to be more complex
Removed temp player model and replac…
One of the most important aspects of creating a successful horror game is setting the right atmosphere. This means creating a sense of unease and suspense that will keep players on the edge of their seats, waiting for the nex…
Hey! If you haven't already I would love to join! I am a programmer, relatively comfortable in all modern engines. Feel free to check out my github here https://github.com/stigward ?
Jim used black magic to save his daughter and now he gets demanded by "entities".
His wife has turned into a monster.
Will he be able to save his family? :p
hi @kenzo23 im a female voice actor your project sounds interesting if you’d like to get into details, please contact me via
discord / email
hextahlia#4208
hextahlia.contact@gmail.com
It's been a while since I posted here! I would like to wrap up the year 2021 by sharing a brand new feature that I just implemented in my app BamSFX.com ?? !!! But first, for all you game developers in need of sounds, I am having a 70% off all my packs for Christmas! If you need guns &…
Hi! I'm here to announce the development of "The First Odyssey". The project is already 3 months in production, and we plan to release a demo version soon. The game is very inspired by recent games in the Resident Evil franchise, bringing a rich story, with strong elements of "Surviva…
✊ We invite you to take a look at the video, which partially incorporates the results of "Redemption of the Damned" development during the recent months.
Thread locked. Please don't necro!
Hey guys!
I'm here just to show you guys a quick project aimed to be completed in 2 weeks ( it's been 5 days already ) for a retro game jam on itch.io
Feel free to leave any feedback. The main goal of the project, is not a DEMAKE of Dead By Daylight, but actually some kind of reimagination, so by the…
Hello!
I'm interested in collaborating in your project! I added you on discord, so we can talk more about it.
I make instrumental music with an apocaliptic style,I would love to be part of a proyect and be part of this amazing world, I will do it for free, do not hesitate to contact me to my email thevisitoroficial@gmail.com, you can listen some of my tracks on my social networks,thank you very much!
A quick walkthrough of the first episode.
Hello! I'm the leader of a small team located in Indiana that is trying to develop a simple exploration-based horror game in the vein of LSD Dream Emulator or Yume Nikki. We currently have four team members (not including myself) and we need a 3D modeler as ours had to leave the group. As the title…
Fight. Live. Or die.
FLOD is a basic survival game (made under 2 days, as a game jam project), where the goal is to survive the hoard of zombies and skeletons as long as you can! This game was created for this Halloween, and was released on the 31st of October (over at ITCH). For more info, ple…
Hello! My name is Justin and I am the leader of a small group based in Indiana looking to create a simplistic surreal horror game. I am in need of a programmer and a 3-D modeler/animator. The game is a free-roaming first-person horror game focused less on story and combat and more about exploration…
Hi everyone. Today we are ready with the game intro, and we are working hard to create the demo. The game will be available for Win,Mac, Linux, iOS, Android and may be consoles. It will be a open world survival zombie game in isometric 3d. More details in future and thanks for the time
Harvester Entity is fantastic, just seeing it gave me the creeps, i can only imagine how scary that will be in game.
Hello:))))
I would like to interest you in our VR experience project "LOST CIRCUS VR -The Prologue" that will be released on steam on 24th April?
Our game was made with amazing precision. Original models and textures in 4K resolution. If you are reviewing VR games or want to test the latest VR goggle…
The Most High-End Game Music Collection Ever - AAA Quality Guaranteed!
The Indie Devs Nation is now very pleased to announce the release of the Elite Game Music Collection on the Unity Asset Store. With more than 2 years in development, this new package is the follow-up to the acclaimed Colossal Gam…
Hello!
This is the fifteenth entry of my development blog for my project 'Tracked Mind'.
This time I'm really happy with the progress since my previous post. The game now has a new inventory system (again, I know). This time it has all the functions that I wanted from the start. Sadly I had to recrea…
Hey folks,
Grime & Gaslight is finally published. I can´t express how excited and happy I am. A year of development went by and here we are: 3 mounth later then my goal was, but hey… it´s ok.
If you are interesting in G&G´s gameplay, you can watch here how the story mode is like (there …
Let´s talk about the way I created the level in the game engine Unity3D.
Firstly, I had created a testscene where I have began to build a prototype. At this point I already sketched a draft, how the level should look like. Keeping thin…
Hello!
This is the fourteenth entry of my development blog for my project 'Tracked Mind'.
I've continued to build the apartment complex that I mentioned in the previous post, the lighting issue has been resolved. In addition to that I’m finally done upgrading my computer, and get…
I wanted to create a horror game that is different to many classical horror settings like hauted houses, spooky forests or abandoned farms. Why don´t walk the streets of a Victorian Era city with some Jack-the-Ripper-feeling?The main problem was how to populate the city. Won´t it kill the players f…