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![Finnaly. Copy & Paste is done](http://members.gamedev.net/EvilSteve/JournalStuff/MMORPGEditor4_s.png)
And just for fun, here's a Link to the program. There's still a few bugs I'm aware of though.
As the title might suggest, I finally got cut, copy, paste and selections working in my map editor. Hooray! It's pretty nice to use just now, all that's missing is keyboard shortcuts for Ctrl+X, Ctrl+C and…
![Broken Kitty :(](/static/media/user/generic-user.png)
I've decided to try and update this journal once a day again, so we'll see how long this goes on for. My guess is around 3-4 days.
I got a little done today with my editor. You can now group select tiles in the tile palette, so you can paste down 6x4 tiles or whatever fairly easily. I'm also abusing…
I got a little done today with my editor. You can now group select tiles in the tile palette, so you can paste down 6x4 tiles or whatever fairly easily. I'm also abusing…
![Whee, a map editor](http://members.gamedev.net/EvilSteve/JournalStuff/MMORPGEditor_sm.png)
Ok, it sucks. I know. But it works, and that's all that matters at the moment. Not bad for knocked up in half a day, either. The tile sheet I have really sucks, and Paint Shop Pro is playing silly buggers, so I'm going to attempt to edit the tilesheet in paint. Fun fun fun.
I was going to be going t…
![You'll find the back of my hand rather displeasing](/static/media/user/generic-user.png)
Well, I think I mentioned a while ago that I'm making an MMORPG, and I finally got round to coding today, after my ex left to go home following 4 days of computer-stealage.
Anyway, it's pointless at the moment, but it can set up a nice window and draw a crap map. By "nice window", I mean a window th…
Anyway, it's pointless at the moment, but it can set up a nice window and draw a crap map. By "nice window", I mean a window th…
![Soup](/static/media/user/generic-user.png)
Soup. Super tasty soup,
Super spicy carrot & corriander,
Chilli chowder!
Crouton! Crouton!
Crunchy friend of the liquid broth!
I am gaspacheo, uh!
I am a summer soup, oh!
Miso! Miso!
Fighting in the dojo.
Miso! Miso!
Oriental prince in the land of soup!
I'm an erotic adventurer of the most deranged kind.
O…
Super spicy carrot & corriander,
Chilli chowder!
Crouton! Crouton!
Crunchy friend of the liquid broth!
I am gaspacheo, uh!
I am a summer soup, oh!
Miso! Miso!
Fighting in the dojo.
Miso! Miso!
Oriental prince in the land of soup!
I'm an erotic adventurer of the most deranged kind.
O…
![Pub](/static/media/user/generic-user.png)
I got Guild Wars [smile] I seem to have more fun playing with henchmen than with other players (Even my real life friends). Perhaps that's just because I'm low level (Level 10 so far; which I don't think is that bad for 2 days of playing) and they totally ahnialate everything before I get close eno…
![Reports](/static/media/user/generic-user.png)
Ok, I lied. I didn't update this in about 8 hours. I went out with a few friends after, so I'm updating now.
Anyway, overall, I think it went pretty well. They (There were two guys) asked me mostly about the stuff I'd written on my own, and asked questions like "So, what kind of code do you enjoy wr…
Anyway, overall, I think it went pretty well. They (There were two guys) asked me mostly about the stuff I'd written on my own, and asked questions like "So, what kind of code do you enjoy wr…
![2 hours to go](/static/media/user/generic-user.png)
Well, I've got an hour or so to kill before it's worthwhile leaving for my interview at Rockstar. I've got everything I need, as far as I know. I have with me:
A print out from multimap.com because I don't remember Nottinghal Place joining onto Leith Street like it claims
A print out of the e-mail te…
![Three point one four one five nine two six five th](/static/media/user/generic-user.png)
Well, the random parteh has turned into a three day bender so far. So all is good. I managed to rig up our garden hose to the kitchen tap with a cunning bit of engineering which I'm rather proud of.
So my sister and her friends, and about half of my friends are sitting in the paddling pool outside, …
So my sister and her friends, and about half of my friends are sitting in the paddling pool outside, …
![Yay!](/static/media/user/generic-user.png)
Quote: Dear Steve
Thank you for your recent application for a position as Tools Programmer
with Rockstar North, which we read with interest.
We would now like to arrange an interview with yourself, to take place
at our Edinburgh studio at the earliest convenience.
Please can you contact me by email to a…
![Another year of GDNet+](/static/media/user/generic-user.png)
Yay, my GDNet+ subscription is renewed. So you have to put up with me for another year. Mwu hu hu hu.
Nothing much new to report (for a change). I applied for a job at Rockstar, for a Tools Programmer position, and I really hope I get at least an interview with them. I have an e-mail in my g-mail (h…
Nothing much new to report (for a change). I applied for a job at Rockstar, for a Tools Programmer position, and I really hope I get at least an interview with them. I have an e-mail in my g-mail (h…
![Mutter mutter](/static/media/user/generic-user.png)
Well, I don't really have anything remotely exciting to say here, this is more of a bump than anything :P
Over the past uhh... 6 months or so, I've had about 4 people phoning me up about jobs. Then over this past week I've had 3 people phoning me up about jobs. How queer.
One of them is in Glasgow, o…
Over the past uhh... 6 months or so, I've had about 4 people phoning me up about jobs. Then over this past week I've had 3 people phoning me up about jobs. How queer.
One of them is in Glasgow, o…
![I less than three Mushu](http://members.gamedev.net/EvilSteve/JournalStuff/EvilSteveMagicCard.jpg)
I also have a card! Yay!
Major kudos to Mushu [grin]
Also, I got a 10% warning level [cry]. I'm not about to say why, but you can look at Mushu's journal about Bit Torrent. I deleted my post after Mikhail said he was looking for Mushu in A Place That Does Not Exist. It said: "lol har har you stupid I…
Major kudos to Mushu [grin]
Also, I got a 10% warning level [cry]. I'm not about to say why, but you can look at Mushu's journal about Bit Torrent. I deleted my post after Mikhail said he was looking for Mushu in A Place That Does Not Exist. It said: "lol har har you stupid I…
![Long time no update...](/static/media/user/generic-user.png)
Ok, I've been procrastinating a lot lately, and doing very little. I haven't been here in about 2 months or so, and I've been doing very little programming (Although I have still been reading Dave's OpenGL book :P)
So, interesting things that have happened...
I've been playing Maple Story too much, a…
So, interesting things that have happened...
![I'm still alive!](/static/media/user/generic-user.png)
Ok, so I haven't done much lately except procrastinate. I've been playing that damn Maple Story, I'm level 34 now. I'll be happy when I get to level 35. I also haven't done any coding in 2 or 3 weeks.
I'm considering entering 4e4, and I'm considering a MMORPG. Yes, yes, I know, 1 person doing a MMOR…
I'm considering entering 4e4, and I'm considering a MMORPG. Yes, yes, I know, 1 person doing a MMOR…
![Druink](/static/media/user/generic-user.png)
2 bottles of Blossom Hill White Zinfandel (Rose wine for you cretins out there) + talking to your ex for 3 hours on MSN and This Does Not Exist != a good idea. Oh well, I'll probably wake up and think "Dear god, what the hell was I talking about".
Anyway... I haven't made an entry in a while, since …
Anyway... I haven't made an entry in a while, since …
![Holy GeoMipMaps, batman!](http://members.gamedev.net/EvilSteve/JournalStuff/Terrain03_sm.png)
Hooray! GeoMipMaps are done. I did it in a slightly odd way though. I'll talk about what I did after I show you my ultimate screenshot of awesomeness:
The odd thing is that I didn't use multiple index buffers. Instead, I used one index buffer and wrote (by hand) a 1300 line function to fill it. In t…
The odd thing is that I didn't use multiple index buffers. Instead, I used one index buffer and wrote (by hand) a 1300 line function to fill it. In t…
![Whee, terrain](http://members.gamedev.net/EvilSteve/JournalStuff/Terrain01_sm.jpg)
I thought I'd have a play with some terrain for a change, since I haven't done one before. Well, I tried, but they were really crap.
My terrain at the moment can cope with a 512x512 heightmap quite comfortably (~40 FPS when rendering the whole thing - about 500k triangles), and a 256x256 terrain run…
My terrain at the moment can cope with a 512x512 heightmap quite comfortably (~40 FPS when rendering the whole thing - about 500k triangles), and a 256x256 terrain run…
![Looflopolis](/static/media/user/generic-user.png)
Hooray, my Particle System Editor is up on the GDS page. And the source code is availiable Here.
HOORAY
HOORAY
Peh, It's 00:45, and the election is on 3 of 5 terrestrial channels. It was on 4 of 5 channels earlier. Peh.
In other news, I finished my particle system editor. I'll try and remember to add it to my GD showcase (although I don't know if it counts :P). I have a few nice presets now, such as a blob o…
In other news, I finished my particle system editor. I'll try and remember to add it to my GD showcase (although I don't know if it counts :P). I have a few nice presets now, such as a blob o…
![D3D Font Fun](http://members.gamedev.net/EvilSteve/JournalStuff/PSEd3.png)
Woah, it's been a while since I made a Journal entry. I haven't really been doing a lot, I got a temp job, doing contract work for Mastercare, installing fancy new tills (cash registers etc) for the Dixon's group. I also played around with my particle system editor a bit, and added some more stuff …
![Whee, particle systems](http://members.gamedev.net/EvilSteve/JournalStuff/PSEd1.png)
I decided to take a break from my MUD project, and do a mini side project - A particle system editor.
I intend to write a particle system class that can read and write ini-like settings, and this editor to let you see what's going on.
Everything you see on the dialog is completely functional. I just …
I intend to write a particle system class that can read and write ini-like settings, and this editor to let you see what's going on.
Everything you see on the dialog is completely functional. I just …
![How to crash Win2k with CreateToolhelp32Snapshot](/static/media/user/generic-user.png)
I was working on a custom assert() statement for my MUD server, and I thought I should test it out. My server has 4 threads running, although they're usually all blocked, except for the main one. Using the default assert() causes the threadthat hit the assert to pause until you dismiss the dialog b…
![TEH DOEN](http://members.gamedev.net/EvilSteve/JournalStuff/DruinkIM2.png)
Ok, Avatar support is completely done. I've now got a few minor things to do to DruinkIM, then I can get back on with the MUD server.
Here's a screenshot of the avatar viewer in action, with my amazing custom control:
The "steve" tooltip is the actual tooltip, and the "Testing, 123,..." bit is becaus…
Here's a screenshot of the avatar viewer in action, with my amazing custom control:
The "steve" tooltip is the actual tooltip, and the "Testing, 123,..." bit is becaus…
![Whee, custom controls](http://members.gamedev.net/EvilSteve/ThreadStuff/ScrollBarBug1.png)
The ListView control irritates me. Firstly, I couldn't get it to display how I wanted it to in the dialog editor, then I couldn't get it to display anything in my app, then I realised it uses bloody Image Lists, which means all the images need to be the same size. Which is a slightly annoying limit…
![Avatar Support!](/static/media/user/generic-user.png)
Hooray, DruinkMUD has avatar support! Unfortunately, there's no clients that support it yet. I didn't get around to that early night, I was up till 1am designing a plugin for DruinkIM that will provide avatar support, and some extra DruinkMUD stuff, like a constant visual representation of your sta…
![Oh Teh Commandx0rz!](http://members.gamedev.net/EvilSteve/JournalStuff/MUDHelp_s.png)
Yes, I was right. I was up early. But not as early as I could have been, thankfully. So I got up at 9am, after 4 hours sleep...
First up, congratulations to Drew_Benton who got to #1 on the Top 50 Rated Posters list. We'd been fairly close for a while, at around positiong 6 to 8, and then he flew pa…
First up, congratulations to Drew_Benton who got to #1 on the Top 50 Rated Posters list. We'd been fairly close for a while, at around positiong 6 to 8, and then he flew pa…
![I used to be indescisive, but now I'm not so sure](/static/media/user/generic-user.png)
Another update. Just for the hell of it, since it's now midnight, and I'm having an early night.
In addition to what I posted earlier, I also fixed a few minor bugs, and added some commands. You can now change your showname, desc, and status. Status can be "AFK" or "Busy". It's more as a notificatio…
In addition to what I posted earlier, I also fixed a few minor bugs, and added some commands. You can now change your showname, desc, and status. Status can be "AFK" or "Busy". It's more as a notificatio…
![Yay, a scripted MUD](/static/media/user/generic-user.png)
My MUD now has simple scripting using DruinkScript [smile] I ended up writing my own string class, since I want a nice lightweight one that can actually free memory when I tell it to, which std::string doesn't (calling std::string::clear() doesn't free memory). The reason is, that I use memory pool…
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