![Texture manager dump](http://members.gamedev.net/EvilSteve/JournalStuff/WordWrap.png)
[grin]
![Texture manager dump](http://members.gamedev.net/EvilSteve/JournalStuff/TexmgrDump02.png)
Click to Enlarge
[grin][grin][grin]
So yes, I have my font manager working with word wrap now. And my font manager uses textures much more efficiently. Hooray!
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